Using behaviors in timelines

Place behaviors in timelines to make them run at a certain frame in the timeline.

To place a behavior in a timeline:

1 Double-click a frame in the Behaviors channel in the Timeline inspector.
2 Use the Behavior inspector to define the behavior.

The only event that can trigger an action in a timeline is the animation reaching a certain frame number, onFrame7, for example.

The behavior can affect any object on the page, not just objects in the timeline. Preview the timeline in a browser to see the behavior working. You cannot preview behaviors in Dreamweaver.